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2026 Spring Main Session
AGA280/Lecture/01 - History of Animation & Game Arts
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Credits
3.00
Students enrolled in History of Animation & Game Arts will develop a familiarity with the histories, theories, and economics surrounding film, video, animation, gaming, media theory, online/social media, entertainment, advertising, marketing and various additional media with which they are engaged. Through readings, assignments, projects and discussions, this course will provide a historical, theoretical, and global context of the interactive world that the students are exploring in their studio-based classes. Course Learning Objectives At the end of this course, students should be able to: - Locate animated and interactive artworks within a larger and cultural framework. - Connect contemporary games and films to their historical predecessor - Effectively present, in writing, visuals, and the spoken word, research into the history of animation and games. - Develop a list of resources for further exploration into the history and aesthetics of animation and games
Registration Type
Traditional
Fees
N/A
Instructors
Santulli, Perry
Duration
1/20/2026 - 5/15/2026
Schedule
Tuesday 8:30 AM - 11:20 AM; Moore College Art &, Online, Room XXX
Prerequisites
N/A
Corequisites
N/A
Credit Types
Credit
Class
22
Seats
| 1
Remaining
Open (Target Met)
Primary population and other student populations allowed to register for this course:
Primary Population
# Others Allowed
# Others Registered
Campus
Moore College of Art & Design
22
0
Program
Bachelor of Fine Art
22
0
College
Moore College of Art
22
0
Department
Animation & Game Art
22
21