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2026 Fall Main Session
AGA230/Studio/03 - Game Art and Design | Credits 3.00
This studio class focuses on game structure and elements. Students will explore various game genres, perspectives, characters, game mechanics, and strategies with a focus on how to utilize a game engine and the basics of C# scripting. This course will also introduce students to the game design pipeline starting with the creation of a Game Document to the final builds of their projects. The class culminates with students creating their first games. Course objectives: -Apply game design theory and practices to working prototypes -Write and present a game document outline -Read and implement C# script -Understand and effectively utilize Game Engine (Unity) -Create game-ready 2D assets

Registration Type Traditional
Fees Class Trip AGA $85.00 (Fee Group All)
Instructors Staff
Duration 8/27/2026 - 12/18/2026
Schedule Friday  8:30 AM - 2:30 PM;  Moore College Art &, Sarah Peter Hall, Room 003
Prerequisites N/A
Corequisites N/A
Credit Types Credit
Class 15 Seats | 9 Remaining
Open (Minimum Met)

Primary population and other student populations allowed to register for this course:
 Primary Population# Others Allowed# Others Registered
Campus  Moore College of Art & Design150
Program  Bachelor of Fine Art150
College  Moore College of Art150
Department  Animation & Game Art156
Curriculum  Animation & Game Art150
Class Level  Sophomore156